- Great Concepts.
- The rulebook has a nice Appendix.
- You can become a traitor and join the Werewolves.
- You don’t know if you are a werewolf until night fall.
- The forest is random every game.
What’s Not:
- Smallest Token you’ll even play with.
- Notepad has few Map sheets.
- Rulebook examples are too small.
- Player Summary sheets are hand written.
Neutral Information:
- Cards are written in Spanish/English.
- Make House rules for the Combat System (First card faced down or something)
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