What’s Cool:

  • Great Concepts.
  • The rulebook has a nice Appendix.
  • You can become a traitor and join the Werewolves.
  • You don’t know if you are a werewolf until night fall.
  • The forest is random every game.

What’s Not:

  • Smallest Token you’ll even play with.
  • Notepad has few Map sheets.
  • Rulebook examples are too small.
  • Player Summary sheets are hand written.

Neutral Information:

  • Cards are written in Spanish/English.
  • Make House rules for the Combat System (First card faced down or something)

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